Three Toys Chosen to Enter Toy Hall of Fame
2022-11-18
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1The latest products chosen to enter America's National Toy Hall of Fame include a toy dating to ancient times, an art set that uses lights and a series of action figures.
2The hall recently announced this year's choices: the top, Masters of the Universe and Lite-Brite.
3The three were chosen from a group of 12 finalists that also included bingo, Nerf, the piñata, Pound Puppies and Spirograph.
4The Toy Hall of Fame accepts a new class of toys each year in a ceremony at The Strong National Museum of Play in Rochester, New York.
5The top has long been a common childhood toy in cultures in Asia, Europe, the Americas and Australia.
6The Hall of Fame noted that ancient Greek art shows people playing with the spinning objects more than 2,000 years ago.
7The hall recognizes toys that have inspired creativity and remained popular over time.
8Christopher Bensch is vice president for collections at the Museum of Play.
9He said in a news release, "With more than 5,000 years of history behind it, it's about time that the top spun its way into the National Toy Hall of Fame!"
10The Lite-Brite art set was introduced by the Hasbro toy company in 1966 and has remained popular.
11Marketed in 1968 as a "magic light box," the toy permits children to create glowing pictures by pushing colorful play pieces into a black background.
12Mattel's Masters of the Universe toys grew in popularity in the 1980s, after creation of the television series He-Man and the Masters of the Universe.
13Hall of Fame experts said the show permitted Mattel to introduce new characters and toys to the line.
14The series remains popular and Netflix currently has a Masters of the Universe program.
15Michelle Parnett-Dwyer is a collector at the Museum of Play.
16She said Mattel understood that kids "spend lots of time in fantasy play" and like the chance to imagine themselves as a hero.
17"Masters of the Universe characters had the strength, weapons, and power to defeat the villain-and give kids confidence."
18The three new members of the Hall of Fame join past choices that included everyday objects like the stick and cardboard box, the board game Risk, as well as technology entries such as Nintendo's Game Boy.
19Anyone can nominate a toy. A panel of experts chooses the winners.
20I'm Andrew Smith.
1The latest products chosen to enter America's National Toy Hall of Fame include a toy dating to ancient times, an art set that uses lights and a series of action figures. 2The hall recently announced this year's choices: the top, Masters of the Universe and Lite-Brite. The three were chosen from a group of 12 finalists that also included bingo, Nerf, the piñata, Pound Puppies and Spirograph. 3The Toy Hall of Fame accepts a new class of toys each year in a ceremony at The Strong National Museum of Play in Rochester, New York. 4The top has long been a common childhood toy in cultures in Asia, Europe, the Americas and Australia. The Hall of Fame noted that ancient Greek art shows people playing with the spinning objects more than 2,000 years ago. 5The hall recognizes toys that have inspired creativity and remained popular over time. 6Christopher Bensch is vice president for collections at the Museum of Play. He said in a news release, "With more than 5,000 years of history behind it, it's about time that the top spun its way into the National Toy Hall of Fame!" 7The Lite-Brite art set was introduced by the Hasbro toy company in 1966 and has remained popular. Marketed in 1968 as a "magic light box," the toy permits children to create glowing pictures by pushing colorful play pieces into a black background. 8Mattel's Masters of the Universe toys grew in popularity in the 1980s, after creation of the television series He-Man and the Masters of the Universe. Hall of Fame experts said the show permitted Mattel to introduce new characters and toys to the line. The series remains popular and Netflix currently has a Masters of the Universe program. 9Michelle Parnett-Dwyer is a collector at the Museum of Play. She said Mattel understood that kids "spend lots of time in fantasy play" and like the chance to imagine themselves as a hero. "Masters of the Universe characters had the strength, weapons, and power to defeat the villain-and give kids confidence." 10The three new members of the Hall of Fame join past choices that included everyday objects like the stick and cardboard box, the board game Risk, as well as technology entries such as Nintendo's Game Boy. 11Anyone can nominate a toy. A panel of experts chooses the winners. 12I'm Andrew Smith. 13Andrew Smith adapted this Associated Press story for VOA Learning English. 14_________________________________________________________________ 15Words in This Story 16inspire - v. to give or create motivation and encouragement to do something 17glow - v. to give off light 18fantasy - n. an imaginary situation or story 19villain - n. a bad or evil person, usually one who commits crimes 20confidence - n. feeling secure about one's abilities or in one's beliefs 21__________________________________________________________________ 22We want to hear from you. 23We have a new comment system. Here is how it works: 24Each time you return to comment on the Learning English site, you can use your account and see your comments and replies to them. Our comment policy is here.